Minimum Lovable Product
Shreyas Prakash
We might have to rethink on the definition of the ‘Minimum Viable Prototype’.
Especially since the bar for what’s viable keeps rising up, with the likes of Gumroad, etc being built in a weekend.
Notion, Figma, Airtable, Superhuman and Discord with their extremly high quality user experience has led to a highly devoted user base among tech Twitter. It would be foolish to think of the MVP of Notion as a bare bones note taking app. The high quality UX has been extremely critical to its success.
We had low-floor, low-ceiling setups for an MVP in the past. Now, the ballpark has shifted quite drastically. It’s a higher floor, and an even higher ceiling.
For the past decade, the prevailing startup playbook has been to build an MVP, ship it early, and then iterate your way to success. But the environment in which we build products has evolved quite a bit.
Today, there’s so much capital in the startup ecosystem, and so many tools that make it cheap and easy to ship a product, that baseline applications have become a commodity. Most users can intuitively feel the cheapness of the average product today, and their app fatigue is at an all-time high.
MVP stands for Minimum Viable Product, and I want to specifically emphasize the word “viable.” We’re continually experiencing quality inflation as app-building frameworks get better. As it gets easier to build basic applications, the floor for what is actually viable rises.
The problem today is that most founders’ idea of what constitutes a software product’s MVP is outdated.
One of my best examples of the ethos of a ‘Minimum Lovable Product’ is the development of mymind by Tobias:
While it may not be as rewarding in the short-term, we want mymind to be that kind of product.
We don’t want to stress about keeping up with other tools (many of them here today, gone tomorrow) and shipping new features to satisfy “users” who demand it. We don’t want to try to meet every need and create a monster of a product, dinging bells and tooting whistles until we spontaneously combust. We want to achieve the purest form of our tool and let it continue to be that. We want to be here 10 years from now. We want to create, if possible, the digital equivalent to the iconic chair, sunglasses or notebook. Something you proudly care for, polish, return to, count on year after year. Something you own for a long, long time.
The desperation for newness is a sickness of technology.
It’s a disease perpetuated by algorithms, desire for immediate satisfaction and the craving of dopamine unfulfilled by unhealthy lifestyles.
Refusing to succumb to that illness requires saying no. As creators and business owners, it requires forgoing the temporary rush of users riding one tool to the next. It requires coming back to our original mission, over and over again, every time we make a decision about our tool.
And we hope it leads to something meaningful. A tool built to last.
Minimum lovable product is also not to be engulfed in featuritis and leading to doing all about everything. It’s about a balance where you see the whole triad as a whole. Making something lovable is about shifting the mindset. It’s not about how it works, but the way it works. 1
Take an example of keyboard shortcuts, which causes a lot of love among early adopters. Another thing is doing a little bit extra pixie dust. For example, in the way Obsidian has made plug-in development more lovable.
Subscribe to get future posts via email (or grab the RSS feed). 2-3 ideas every month across design and tech
2026
2025
- Legible and illegible tasks in organisations
- L2 Fat marker sketches
- Writing as moats for humans
- Beauty of second degree probes
- Read raw transcripts
- Boundary objects as the new prototypes
- One way door decisions
- Finished softwares should exist
- Essay Quality Ranker
- Export LLM conversations as snippets
- Flipping questions on its head
- Vibe writing maxims
- How I blog with Obsidian, Cloudflare, AstroJS, Github
- How I build greenfield apps with AI-assisted coding
- We have been scammed by the Gaussian distribution club
- Classify incentive problems into stag hunts, and prisoners dilemmas
- I was wrong about optimal stopping
- Thinking like a ship
- Hyperpersonalised N=1 learning
- New mediums for humans to complement superintelligence
- Maxims for AI assisted coding
- Personal Website Starter Kit
- Virtual bookshelves
- It's computational everything
- Public gardens, secret routes
- Git way of learning to code
- Kaomoji generator
- Style Transfer in AI writing
- Copy, Paste and Cite
- Understanding codebases without using code
- Vibe coding with Cursor
- Virtuoso Guide for Personal Memory Systems
- Writing in Future Past
- Publish Originally, Syndicate Elsewhere
- Poetic License of Design
- Idea in the shower, testing before breakfast
- Technology and regulation have a dance of ice and fire
- How I ship "stuff"
- Weekly TODO List on CLI
- Writing is thinking
- Song of Shapes, Words and Paths
- How do we absorb ideas better?
2024
- Read writers who operate
- Brew your ideas lazily
- Vibes
- Trees, Branches, Twigs and Leaves — Mental Models for Writing
- Compound Interest of Private Notes
- Conceptual Compression for LLMs
- Meta-analysis for contradictory research findings
- Beauty of Zettels
- Proof of work
- Gauging previous work of new joinees to the team
- Task management for product managers
- Stitching React and Rails together
- Exploring "smart connections" for note taking
- Deploying Home Cooked Apps with Rails
- Self Marketing
- Repetitive Copyprompting
- Questions to ask every decade
- Balancing work, time and focus
- Hyperlinks are like cashew nuts
- Brand treatments, Design Systems, Vibes
- How to spot human writing on the internet?
- Can a thought be an algorithm?
- Opportunity Harvesting
- How does AI affect UI?
- Everything is a prioritisation problem
- Now
- How I do product roasts
- The Modern Startup Stack
- In-person vision transmission
- How might we help children invent for social good?
- The meeting before the meeting
- Design that's so bad it's actually good
- Breaking the fourth wall of an interview
- Obsessing over personal websites
- Convert v0.dev React to Rails ViewComponents
- English is the hot new programming language
- Better way to think about conflicts
- The role of taste in building products
- World's most ancient public health problem
- Dear enterprises, we're tired of your subscriptions
- Products need not be user centered
- Pluginisation of Modern Software
- Let's make every work 'strategic'
- Making Nielsen's heuristics more digestible
- Startups are a fertile ground for risk taking
- Insights are not just a salad of facts
- Minimum Lovable Product
2023
- Methods are lifejackets not straight jackets
- How to arrive at on-brand colours?
- Minto principle for writing memos
- Importance of Why
- Quality Ideas Trump Execution
- How to hire a personal doctor
- Why I prefer indie softwares
- Use code only if no code fails
- Personal Observation Techniques
- Design is a confusing word
- A Primer to Service Design Blueprints
- Rapid Journey Prototyping
- Directory Structure Visualizer
- AI git commits
- Do's and Don'ts of User Research
- Design Manifesto
- Complex project management for product
2022
2020
- Future of Ageing with Mehdi Yacoubi
- Future of Equity with Ludovick Peters
- Future of Tacit knowledge with Celeste Volpi
- Future of Mental Health with Kavya Rao
- Future of Rural Innovation with Thabiso Blak Mashaba
- Future of unschooling with Che Vanni
- Future of work with Laetitia Vitaud
- How might we prevent acquired infections in hospitals?