Everything is a prioritisation problem
Shreyas Prakash
When it comes to building a product, everything is a prioritisation problem.
We might be building things right, but are we building the right thing?
The journey of prioritisation begins way before the actual process of prioritisation starts.
I would start by asking these key questions to the product leadership team—What does the future state look like? — Vision. What are we trying to achieve? — Mission. What’s our plan to win? —Strategy. How are we measuring progress towards the strategy? — Goals. What are we building to realise the vision? - Roadmap. Once these fundamentals are covered, I would work my way up from there.

I also keep a check on how grounded these are on customer insights. Are we basing our strategy on a one-time discovery activity, or do we have continuous cycles of user research? This ensures that the prioritisation is well calibrated to the latest snapshot of user needs in a dynamic environment.
With this foundation in place, I would proceed to chalk out the current user journey and the expected user journey with the team. While doing so, I consider three key aspects: What do users feel? What do users think/say? What do users do?

I then map out the opportunity solution tree tied to the key goals and business outcomes. For instance, during our discovery, we might uncover that users:
- Struggle to understand the product’s value during onboarding
- Feel frustrated with the time it takes to complete a key action
- Believe that their feedback goes unheard

These insights then become a springboard for feature ideation, prioritisation and subsequent next steps. Before any feature makes it to the development pipeline, we ensure that it aligns to the business outcomes and addresses identified user needs.
While doing so, I ask these key critical questions: Does this feature drive us towards a specific goal? What assumptions are we testing with this feature? Are we building this feature to test assumptions, or testing assumptions to inform the build? These questions act as pickaxes preventing the team from falling into the trap of becoming a ‘feature factory’.

Only after we clear this checkpoint, I proceed to the prioritisation phase. I personally approach this with four levels of increasing fidelity.
Level One — User Impact
Features that affect existing users take precedence over those impacting potential users. If there are business critical flows that affect existing users, they’re prioritised over everything else (eg. payment flows)

Level Two —Impact vs. Effort
I quickly eliminate features that are low impact and high effort.

Level Three — RICE Scoring
I then proceed to evaluate features based on four criteria: Reach- How many users will this impact? Impact- How significantly will it affect those users? Confidence- How certain are we of the estimates? Effort- How much work will this require?

Level Four — A more detailed RICE
Especially for the high impact, low effort features, prioritising the most important work to do this week might be a bit more tricky to gauge with just a RICE score.

For this purpose, I do a more detailed RICE estimating the org costs, development time, and other relevant metrics, helping me prioritise what needs to be built.
While continuing to allocate development effort, I also conceptually categorise the effort into three different buckets: Feature flags, bugs and Experiments. In this way, I try my best to establish a balance between building and learning.

This classification is encouraged in startup environments where the building and learning loops are faster

Subscribe to get future posts via email (or grab the RSS feed). 2-3 ideas every month across design and tech
2026
2025
- Legible and illegible tasks in organisations
- L2 Fat marker sketches
- Writing as moats for humans
- Beauty of second degree probes
- Read raw transcripts
- Boundary objects as the new prototypes
- One way door decisions
- Finished softwares should exist
- Essay Quality Ranker
- Export LLM conversations as snippets
- Flipping questions on its head
- Vibe writing maxims
- How I blog with Obsidian, Cloudflare, AstroJS, Github
- How I build greenfield apps with AI-assisted coding
- We have been scammed by the Gaussian distribution club
- Classify incentive problems into stag hunts, and prisoners dilemmas
- I was wrong about optimal stopping
- Thinking like a ship
- Hyperpersonalised N=1 learning
- New mediums for humans to complement superintelligence
- Maxims for AI assisted coding
- Personal Website Starter Kit
- Virtual bookshelves
- It's computational everything
- Public gardens, secret routes
- Git way of learning to code
- Kaomoji generator
- Style Transfer in AI writing
- Copy, Paste and Cite
- Understanding codebases without using code
- Vibe coding with Cursor
- Virtuoso Guide for Personal Memory Systems
- Writing in Future Past
- Publish Originally, Syndicate Elsewhere
- Poetic License of Design
- Idea in the shower, testing before breakfast
- Technology and regulation have a dance of ice and fire
- How I ship "stuff"
- Weekly TODO List on CLI
- Writing is thinking
- Song of Shapes, Words and Paths
- How do we absorb ideas better?
2024
- Read writers who operate
- Brew your ideas lazily
- Vibes
- Trees, Branches, Twigs and Leaves — Mental Models for Writing
- Compound Interest of Private Notes
- Conceptual Compression for LLMs
- Meta-analysis for contradictory research findings
- Beauty of Zettels
- Proof of work
- Gauging previous work of new joinees to the team
- Task management for product managers
- Stitching React and Rails together
- Exploring "smart connections" for note taking
- Deploying Home Cooked Apps with Rails
- Self Marketing
- Repetitive Copyprompting
- Questions to ask every decade
- Balancing work, time and focus
- Hyperlinks are like cashew nuts
- Brand treatments, Design Systems, Vibes
- How to spot human writing on the internet?
- Can a thought be an algorithm?
- Opportunity Harvesting
- How does AI affect UI?
- Everything is a prioritisation problem
- Now
- How I do product roasts
- The Modern Startup Stack
- In-person vision transmission
- How might we help children invent for social good?
- The meeting before the meeting
- Design that's so bad it's actually good
- Breaking the fourth wall of an interview
- Obsessing over personal websites
- Convert v0.dev React to Rails ViewComponents
- English is the hot new programming language
- Better way to think about conflicts
- The role of taste in building products
- World's most ancient public health problem
- Dear enterprises, we're tired of your subscriptions
- Products need not be user centered
- Pluginisation of Modern Software
- Let's make every work 'strategic'
- Making Nielsen's heuristics more digestible
- Startups are a fertile ground for risk taking
- Insights are not just a salad of facts
- Minimum Lovable Product
2023
- Methods are lifejackets not straight jackets
- How to arrive at on-brand colours?
- Minto principle for writing memos
- Importance of Why
- Quality Ideas Trump Execution
- How to hire a personal doctor
- Why I prefer indie softwares
- Use code only if no code fails
- Personal Observation Techniques
- Design is a confusing word
- A Primer to Service Design Blueprints
- Rapid Journey Prototyping
- Directory Structure Visualizer
- AI git commits
- Do's and Don'ts of User Research
- Design Manifesto
- Complex project management for product
2022
2020
- Future of Ageing with Mehdi Yacoubi
- Future of Equity with Ludovick Peters
- Future of Tacit knowledge with Celeste Volpi
- Future of Mental Health with Kavya Rao
- Future of Rural Innovation with Thabiso Blak Mashaba
- Future of unschooling with Che Vanni
- Future of work with Laetitia Vitaud
- How might we prevent acquired infections in hospitals?